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![]() ĮA Canada continued to develop and expand the Need for Speed franchise up to 2002, when another Vancouver-based developer, named Black Box Games, was acquired by EA and contracted to continue the series with Need for Speed: Hot Pursuit 2. Nfs underground 2 split screen pc patch series# Later, Slightly Mad Studios was brought in, releasing Need for Speed: Shift in 2009, followed by a sequel, Shift 2: Unleashed, in 2011. UK-based company Criterion Games would release Hot Pursuit in 2010. The game introduced a social platform, titled Autolog, which allows players to track game progress, view leaderboards, share screenshots with friends, among other features. Īt E3 2012, Criterion Games vice president Alex Ward announced that random developers would no longer be developing NFS titles. ![]() Ward wouldn't confirm that all Need for Speed games in the future would be developed entirely by Criterion, but he did say the studio would have "strong involvement" in them and would have control over which NFS titles would be released in the future. In August 2013, following the downsizing of Criterion Games, Swedish developer Ghost Games would become the main studio for the franchise and oversee future development. Ghost Games would develop 2013's Need for Speed Rivals, the 2015 Need for Speed reboot, 2017's Need for Speed Payback, and 2019's Need for Speed Heat.Īt the time, 80% of Ghost Games' work force consisted of former Criterion Games employees. ![]() In February 2020, Criterion regained oversight of the franchise.
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